Sonntag, 3. Mai 2015

A new building for medieval settlements

This is a three-room hut coming in two versions:

First one is a simple summer version:


Version 2.0 comes in a four-seasons-edition which offers you the opportunity to change the roof texture by using the included texture-HUD:









Freitag, 1. Mai 2015

Two new clothings - in 35L$-Sale, too

There are two new clothings available.

First one is made of light wool and comes in six colours - the texture-HUD in the fat-pack offers you the opportunity to change the texture of skirt and top seperately. The blue one is available in the 35L$-vendors from now on.


The second one is a little hazardous and made of rough wool. It comes in six colours - the texture-HUD in the fat-pack offers you the opportunity to change the texture of skirt, top and legwarmers seperately. The green one is available in the 35L$-vendors from now on.


In both cases you will find the links to the single colours and/or the demo-objects using the marketplace links.



Donnerstag, 23. April 2015

A new building, new clothing and the next 35L$-items

Firstival I have a new building for your viking village or settlement. It's very simple containing two rooms and come in two versions: Version 1.0 just offers a summer straw texture, version 2.0 comes with a texture-HUD and offers four seasonal roof-textures.



Further I have two new outfits for you. First one is just a simple bond-camisk in six kinds of fur, available in a fatpack with texture-HUD, too.



The second one is a new summer outift for bonds coming with a hip-scarf and a top. In the Fat-Pack the six available colours are changable by a texture-HUD.



for Sunday, 2014-04-26

You will find each one of the two outfits from above - they're available from now until next Tuesday on on our shopping sim Autum Isle:




Anouncement: All my clothing and some buildings, too, are available on a lucky chair in my inworld store from now on.




Donnerstag, 16. April 2015

Three new buildings and the next 35L$-items

There are three new buildings in my stores, each one for my medieval lines.

First one is a gate building for my viking line:
There is one small watchtower just for defending the settlement against intruders and a large one where your guards may rest a while.

The second one is a farmbuilding for my medieval line also matching to Ireth' coming pirates sim.
It offers you a kitchen complete with an oven and a sitting group for four persons, a restroom, a small barn/stable and an outdoor toilet.
You may save:
- 5 prims deleting the toilet
- 4 prims deleting the oven
- 2 prims deleting the sitting group
Further you may retexture every rooms inner walls and/or floors.



The third one is a residential building for my Blackmoore Castle I neglected for longer time.
It offers you four equal rooms you may use f.e. for a living room and a kitchen downstairs and two restrooms on the second floor.
You may retexture the inner walls and floors of every room seperately.

For the next round of the 35L$-Sunday I've something new for you: I start a Gorean clothing line.


Outfit one is for your northern bonds during the summer made of light-grey linen. Other colours will follow shortly.

Outfit two is made of light-grey fur and consits of a ripped shirt and a skirt with two pockets.


Both outfits come a rigged mesh in five standard sizes with skirt-alpha.

Donnerstag, 9. April 2015

Here comes a tavern for your medieval settlement

What village or city in medieval times would it be without a tavern?
The "Drunken Sailor" offers you two tables with 8 chairs each, a small storageroom, a stage either for a mediavel band or just for dancing and a huge terrace in front of the building.